package com.shiminghui.test2;

import java.util.Random;

public class Role {
    private String name;
    private int blood;
    private char gender;
    private String face;

    String[] boyfaces= {"风流俊雅","气宇轩昂","相貌英俊","五官端正","相貌平平","一塌糊涂","面目狰狞"};
    String[] girlfaces ={"美奂绝伦","沉鱼落雁","婷婷玉立","身材娇好","相貌平平","相貌简陋","惨不忍睹"};

    //attack 攻击描述：
    String[] attacks_desc={
            "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【游空探爪】，飞起身形自半空中变掌为抓锁向%s。",
            "%s大喝一声，身形下伏，一招【劈雷坠地】，捶向%s双腿。",
            "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s。",
            "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的捶向%s。",
            "%s上步抢身，招中套招，一招【劈挂连环】，连环攻向%s。"
    };

   //injured 受伤描述：
    String[] injureds_desc={
            "结果%s退了半步，毫发无损",
            "结果给%s造成一处瘀伤",
            "结果一击命中，%s痛得弯下腰",
            "结果%s痛苦地闷哼了一声，显然受了点内伤",
            "结果%s摇摇晃晃，一跤摔倒在地",
            "结果%s脸色一下变得惨白，连退了好几步",
            "结果『轰』的一声，%s口中鲜血狂喷而出",
            "结果%s一声惨叫，像滩软泥般塌了下去"
    };

    public Role() {
    }


    public Role(String name, int blood, char gender) {
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        setFace(gender);
    }

    /**
     * 获取
     * @return name
     */
    public String getName() {
        return name;
    }

    /**
     * 设置
     * @param name
     */
    public void setName(String name) {
        this.name = name;
    }

    /**
     * 获取
     * @return blood
     */
    public int getBlood() {
        return blood;
    }

    /**
     * 设置
     * @param blood
     */
    public void setBlood(int blood) {
        this.blood = blood;
    }

    @Override
    public String toString() {
        return "Role{" +
                "name='" + name + '\'' +
                ", blood=" + blood +
                ", gender=" + gender +
                ", face='" + face + '\'' +
                '}';
    }

    public void attack(Role role){
        Random random = new Random();
        int hurt = random.nextInt(20)+1;
        //攻击描述
        String KunFu = attacks_desc[random.nextInt(attacks_desc.length)];
        System.out.printf(KunFu,this.getName(),role.getName());
        System.out.print("造成"+hurt+"点伤害.");

        //剩余血量
        int remainBlood=role.blood-hurt;
        remainBlood= remainBlood<0?0:remainBlood;
        role.setBlood(remainBlood);

        //受伤描述
        if (remainBlood>=90){
            System.out.printf(injureds_desc[0],role.getName());
        }else if (remainBlood>=80){
            System.out.printf(injureds_desc[1],role.getName());
        } else if (remainBlood>=70) {
            System.out.printf(injureds_desc[2],role.getName());
        }else if (remainBlood>=60) {
            System.out.printf(injureds_desc[3],role.getName());
        }else if (remainBlood>=40) {
            System.out.printf(injureds_desc[4],role.getName());
        }else if (remainBlood>=20) {
            System.out.printf(injureds_desc[5],role.getName());
        }else if (remainBlood>=10) {
            System.out.printf(injureds_desc[6],role.getName());
        }else if (remainBlood<10){
            System.out.printf(injureds_desc[7],role.getName());
        }

        System.out.println(",还剩"+remainBlood+"点血");


    }

    /**
     * 获取
     * @return gender
     */
    public char getGender() {
        return gender;
    }

    /**
     * 设置
     * @param gender
     */
    public void setGender(char gender) {
        this.gender = gender;
    }

    /**
     * 获取
     * @return face
     */
    public String getFace() {
        return face;
    }

    /**
     * 设置
     * @param gender
     */
    public void setFace(char gender) {
        Random random = new Random();
        if (gender=='男'){
            this.face = boyfaces[random.nextInt(boyfaces.length)];
        }else if(gender=='女'){
            this.face = girlfaces[random.nextInt(girlfaces.length)];
        }
    }
}
